Experience
-
Contract Sound Designer (2012 - Present)
Criterion Games
-
Lead Sound Designer (2010 - Present)
Ironbelly Studios
Duties: responsible for all aspects of audio design and production. Planning, recording, design, editing and implementation of sound assets. Collaborating with other departments to achieve creative results within the game engine.
-
Sound Designer (2009 - 2012)
Output Audio
Duties: audio content creation for a range of sound to film and video game productions. Dialogue, instrument and effects recording; field recording at international and domestic locations. Creation of sound effects using library and bespoke audio materials.
-
Freelance Sound Designer & Composer (2005 - 2009)
Duties: audio content creation for independent short films, radio and interactive media. Soundtrack composition, VO dialogue recording.